Mathematical model for a process or game
Anonymous 01/20/25(Mon)15:38:06 | 7 comments | 3 images
accumulatorNetwork
Anonymous 01/20/25(Mon)16:09:30 No.16557935
>>16557883
Not bad, but can you describe it in pure english without those fancy symbols?
Anonymous 01/20/25(Mon)16:10:31 No.16557938
>>16557883
Tried to model lottery like that?
Anonymous 01/20/25(Mon)22:31:27 No.16558274
>>16557883
>halfgroup
It’s semigroup, ESL kun. I’m also not reading all that shit when you fail to define base and head in your first fucking definition.
>map given by *no actual precise mapping given*
nigga please
Anonymous 01/20/25(Mon)22:39:23 No.16558282
1714293298571783
>1.5 pages and 1.25 of those pages are definitions
Anonymous 01/21/25(Tue)15:55:14 No.16559107
accumulatorNetwork
Added some exercises and reworded definition of directed graph
Anonymous 01/22/25(Wed)22:53:37 No.16560808
accumulatorNetwork
Added concept of homomorphism of networks and a theorem about the traversal sequence
Anonymous 01/22/25(Wed)23:05:36 No.16560815
>>16557883
Let me give you an idea here. Look at poker solvers for NL Texas hold 'em or whatever. The nature of the outputs of solvers is like a weighted ml game feature.
Like a merge between step-wise and integrated game transitions.