I learned how to make useless text appear on a screen using Pascal a decade ago
Anonymous 01/12/25(Sun)16:54:37 | 6 comments | 🔒 Locked
The_C_Programming_Language,_First_Edition_Cover.svg
Now I'm willing to spend 20 years developing a AAA-quality game by myself.

What should I learn? Computer architecture? Read this book? Learn some crazy mathematics?
Anonymous 01/12/25(Sun)17:55:18 No.103870789
>Now I'm willing to spend 20 years developing a AAA-quality game by myself.
break your long-term ideas and dreams into actionable and accomplishable pieces that quickly show what works, what doesn't, and what you need to change or learn NIGGER
>learn
Go to the library and get books. >>>/g/gedg has indexed a few, I believe.
Anonymous 01/12/25(Sun)21:32:35 No.103872969
https://rentry.org/gedg-books
Anonymous 01/12/25(Sun)21:40:03 No.103873027
>>103870057
Make spinning cube in C + graphics API (Vulkan or modern OpenGL), study material is a personal choice and idk who tf you are.
Anonymous 01/12/25(Sun)23:21:59 No.103873879
>>103870057
>AAA-quality game by myself
well, I'd start working on the modeling, texturing, music, and voice acting first, once you have those finished then you can worry about programming the game
Anonymous 01/12/25(Sun)23:24:12 No.103873894
>>103870057
>What should I learn? Computer architecture? Read this book? Learn some crazy mathematics?
govnOS
Anonymous 01/12/25(Sun)23:28:48 No.103873941
>>103870057
>solo AAA

the closest thing I've seen is literally a japanese femdom game in UE5, just some dude collabing with an artist(s)